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arxivcs.CV2026-07-16

JADE-GS: Joint Alternating Deblurring Guided by Events in 3D Gaussian Splatting

Haoyu Fu, Jiafeng Huang, Yuchen Wang, Shengjie Zhao

When a camera moves fast during exposure, blur destroys the intra-exposure motion a 3D model needs to recover the sharp scene, while event cameras capture exactly this signal at microsecond resolution. Turning them into reliable 3D supervision faces two obstacles. First, the two restoration priors fail in opposite ways: physics-based event-integration priors preserve edges but accumulate drift; learned networks recover texture but distort boundaries. Second, existing pipelines run in one direction only, so raw event noise or the biases of fixed 2D pseudo-labels pass uncorrected into the geometry. JADE-GS addresses both: a pixel-adaptive routing gate fuses the complementary priors, and the resulting 2D restorer is coupled to a 3D Gaussian Splatting student in a bidirectional loop, where detached, multi-view-consistent renders and a physics-based reblurring constraint regularize the restorer, turning a fixed preprocessor into a geometry-aware predictor. Across synthetic and real benchmarks, JADE-GS attains the best perceptual quality, leading LPIPS and CLIP-IQA on both benchmarks with competitive PSNR and SSIM, and trainsin about one hour under 5 GB on a single consumer GPU while preserving real-time rendering.

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arxivcs.CV2026-07-20

QIRF Quantum-Inspired Non-Orthogonal Function-Space Compression for 3D Gaussian Splatting

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3D Gaussian Splatting (3DGS) achieves high-quality real-time rendering by representing a scene with a large collection of anisotropic Gaussian primitives. However, complex scenes often require millions of Gaussians, resulting in substantial storage and rendering costs. Existing c…

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arxivcs.CV2026-07-18

SPARE-GS: Structural Parsimony and Resource Efficiency for 3D Gaussian Splatting

Zhang Chen, Shuai Wan, Fuzheng Yang, Jiazhi Xia, Weiyao Lin, Junhui Hou

3D Gaussian Splatting (3DGS) achieves high-fidelity novel view synthesis in real-time; however its training efficiency and representation compactness are hindered by excessive primitive proliferation. To address this challenge, we formulate the structural evolution of 3DGS as a g…

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