CORTEXA
← Browse
arxivcs.CV2026-07-20

AniGS: Bridging Rendering and Diffusion Prior for 3D Scene Animation

Yen-Chi Cheng, Chen Gao, Chuhan Chen, Tuotuo Li, Rajvi Shah, Ayush Saraf, Changil Kim, Liangyan Gui, Alexander Schwing, Johannes Kopf, Hung-Yu Tseng

Novel view rendering of large and complex reconstructed scenes is becoming increasingly photorealistic. However, most reconstructions remain static and lack the ambient motion that makes environments immersive. We present AniGS, a method for scene-level animation of 3D Gaussian Splatting (3DGS) reconstructions that adds subtle, distributed dynamics, e.g., vegetation motion, while preserving rigid structures. Unlike existing 3D animation techniques which are limited to object-centric subjects or small regions, AniGS is designed for large, cluttered, navigable scenes. AniGS represents the scene with a canonical 3DGS and models motion using a time-conditioned deformation field. To animate the entire scene, we leverage a pretrained video diffusion model and introduce an iterative dataset--model update strategy that progressively expands viewpoint coverage and repeatedly updates camera-fixed training videos using a render-and-refine scheme. To prevent artifacts from unintended motion in static areas, we further introduce a composed video-to-video refinement scheme that restricts motion to desired regions. Experiments on five real-world, large-scale outdoor scenes demonstrate that AniGS produces natural ambient dynamics and high-quality novel view videos, enabling more immersive viewing experiences of reconstructed environments.

View free PDFSource page

Related papers

arxivcs.AIcs.CV2026-07-24

SceneActBench: Can Agents Act on the 3D Scenes They See?

Yifei Zhao, Xiangxin Zhou, Wenhao Yang, Jiaqi Tang, Pu Jian, Huanjin Yao, et al.

Vision-language model (VLM) agents increasingly use tools to act on 3D scenes rather than only describe them. Existing 3D benchmarks score textual responses or single-object operations, leaving agent action on complete multi-object 3D scenes under evaluated. We present SceneActBe…

View free PDFSource page
arxivcs.CV2026-07-23

Decoupling Cross-Modality Manifold Discrepancy: Leveraging Visible Diffusion Priors for Infrared Super-Resolution

Yunpeng Hua, Hongwei Yu, Jiawei Li, Qiankun Liu, Huimin Ma, Jiansheng Chen

Infrared image super-resolution (IISR) mitigates the limitations imposed by low spatial resolution. Existing methods have recognized that IISR should preserve consistency in global distribution and structural information while enhancing image clarity. However, these methods are e…

View free PDFSource page
arxivcs.CV2026-07-31

OSAGEN: Object-Aware Mask Priors and Multistage Decoupled Diffusion for Industrial Anomaly Generation

Jinyi Xu, Peng Chen, Yunkang Cao, Chengliang Liu, Xinghui Dong, Chao Huang

Industrial anomaly detection and localization are limited by scarce real anomalies and pixel-level annotations, a bottleneck that synthetic image-mask pairs can alleviate. However, existing few-shot mask-guided generation may over-follow mask geometry, produce weak anomalies, or…

View free PDFSource page
arxivcs.CV2026-07-22

Look Before You Edit: Attention-Guided Camera Placement and Multi-View Alignment for 3D Gaussian Splatting Editing

Jaeyeon Park, Taeho Kang, Youngki Lee

Text-driven 3D scene editing with 3D Gaussian Splatting (3DGS) typically applies a 2D diffusion editor to views rendered from fixed training cameras, limiting both the spatial coverage of edits and the user's freedom to target specific objects in complex scenes. We present LB-Edi…

View free PDFSource page
arxivcs.CV2026-07-24

Spectral Prior for Reducing Exposure Bias in Diffusion Models

Yuya Kobayashi, Masato Ishii, Yuhta Takida, Takashi Shibuya, Yuki Mitsufuji

Diffusion models typically suffer from error accumulation during iterative sampling, commonly referred to as exposure bias. We reveal systematic frequency-dependent discrepancies between training and inference, which can be interpreted as frequency-dependent SNR error. Crucially,…

View free PDFSource page