Automated fulfillment warehouses must continuously assign and execute pickup-and-delivery work while avoiding congestion. In many-to-many Multi-Agent Pickup and Delivery (MAPD), a request specifies a stock-keeping unit rather than fixed endpoints, requiring the controller to select an agent, source, and destination before path planning. Existing graph-guidance methods primarily influence routing after goals are fixed, leaving endpoint instantiation uninformed by recent traffic. We introduce Stigmergic Graph Memory (SGM), a bounded, decaying memory layer that records recent execution signals on warehouse nodes and directed edges to rank feasible endpoints and route preferences without altering collision constraints or planner validity. Across paired request streams on five layouts, three load levels, and 25 seeds per condition, SGM outperforms two reconstructed many-to-many allocation baselines in all 15 map-load conditions, with paired throughput gains of 20.5-36.7%. These results show that recent execution memory can improve warehouse throughput by shaping which feasible goals enter the planner, not only how agents travel to already fixed goals.
Safe and socially compliant navigation in open human-robot environments requires robots to reason about heterogeneous participants with different dynamics, autonomy levels, and social roles. Existing trajectory prediction and planning methods often rely on homogeneous interaction…
Multi-agent active visual triangulation enables precise 3D localization of aerial targets by coordinating mobile observers with controllable cameras. However, existing methods assume instantaneous state feedback, ignoring cumulative latency from detection, communication, and deci…
Robust multi-agent coordination relies heavily on inter-agent communication, which is frequently disrupted by physical and environmental constraints in real-world deployments. To maintain operation during these intermittent communication failures, agents can employ internal predi…
Coordinating payload transfers between subsystems is a critical challenge in lifelong Multi-Agent Pickup and Delivery (MAPD). We study systems where agents are confined to separate regions and must exchange payloads through shared handover stations. These stations, equipped with…
Vision Language Models (VLMs) and Vision Language Action (VLA) models have shown promise in robotic control. Yet, they face significant challenges regarding explainability, generalization, and compute requirements. This paper presents a Multi-Agent System (MAS) architecture that…
A proposed method for the control of groups of inspection spacecraft is Multi-Agent Reinforcement Learning (MARL). While MARL has already been employed for this purpose in previous work, the reward functions used focus on reaching a finite set of predetermined inspection points a…