We present RefineSplat, a systematic framework that effectively constructs transient masks to identify diverse ambiguous distractors. To do this, we qualitatively and quantitatively analyze issues and propose a novel entropy-aware adaptive masking method. Unlike existing approaches that struggle to distinguish transient elements from static scenes due to color or semantic ambiguity, RefineSplat captures ambiguous distractors leveraging entropy and instance masks. Furthermore, we propose a simple yet effective entropy-aware density control to align Gaussians in ambiguous scenarios considering Entropy-aware positional gradients. Additionally, to rigorously validate our method, we first create and release the Ambiguous wild dataset, including 18 scenes where distractors and static scenes are hard to distinguish due to color or semantic resemblances. Experimental results on various datasets demonstrate that RefineSplat shows state-of-the-art performance, showing distractor-free novel view synthesis.
Recent diffusion-based virtual try-on (VTON) methods remain limited by their reliance on segmentation masks, insufficient preservation of fine-grained textures, and limited support for arbitrary multi-garment compositions. Consequently, existing approaches still face significant…
Image-based Virtual Try-On (IVTON) has greatly advanced through diffusion models, yet existing methods require many sampling steps and depend on masks with costly auxiliary networks. In addition, the absence of large-scale mask-free paired datasets further limits the development…
Accurate skin lesion classification can benefit from lesion segmentation masks, but requiring masks or an auxiliary segmentation model during inference reduces clinical practicality and increases computational complexity. This work introduces Privileged Lesion-Context Relational…
In line with the prevailing direction of vision research, we explore the integration of both generation and editing capabilities for video and image modalities within a single model. Current approaches to collecting video editing data typically depend on labour-intensive, time-co…
Pixel-aligned Gaussian splatting enables efficient and generalizable novel-view synthesis. However, high-resolution rendering faces a critical trade-off where increasing input resolution improves detail at the expense of quadratically rising network computational cost. Conversely…
Most existing video compression algorithms follow a paradigm of transformation and quantization, optimizing the trade-off between distortion and bitrate. However, extremely low-bitrate compression remains an underexplored frontier where perceptual quality optimization under sever…