CORTEXA
← Browse
arxivcs.CV2026-07-20

FF-ProCams: Feed-Forward Gaussian Splatting for Projector-Camera System

Ziyao Wang, Yuqi Li, Wenxing Zheng, Jiaying Chen, Chong Wang

Projector-camera (ProCams) systems achieve active scene perception and controllable appearance manipulation via structured illumination, serving as a core infrastructure for spatial augmented reality, projection mapping, and surface reflectance acquisition. Existing inverse-rendering methods for ProCams deliver high-fidelity results but rely on time-consuming per-scene optimization, while mainstream feed-forward 3D reconstruction models produce baked appearance that cannot adapt to spatially varying projector illumination. To resolve this accuracy-efficiency trade-off, we propose FF-ProCams, a Feed-Forward 3D Gaussian inverse-rendering framework for ProCams. A hybrid Mamba2-Transformer encoder aggregates cross-view geometric and photometric cues from sparse multi-view observations, and lightweight heads predict a relightable Gaussian representation in a single forward pass. We further design a projector-aware differentiable renderer to synthesize camera observations under arbitrary active illumination and ProCams poses. To enable feed-forward training, we construct a large-scale synthetic ProCams dataset covering diverse object geometries and surface materials. Experiments show FF-ProCams achieves high-fidelity projector-aware rendering, generalizes to unseen patterns, and supports novel projector-camera poses. Using only 8 input views, it outperforms optimization-based baselines with 297 views while reducing test-time reconstruction to 0.13 seconds (a three-to-five-order-of-magnitude speedup). The code and data are available at https://github.com/CPREgroup/FF-ProCams/.

View free PDFSource page

Related papers

arxivcs.CV2026-07-05

AdaptiveSplat:Texture Aware Controllable 3D Gaussian Allocation for Feed-Forward Reconstruction

Badrinath Singhal, Srihari K G, Sreehari Iyer, Ankit Dhiman, Venkatesh Babu Radhakrishnan

Current feed-forward 3D reconstruction methods predict pixel aligned Gaussian primitives, resulting in highly redundant representations. A natural solution is to prune the redundant Gaussians, but naive pruning introduces severe artifacts and often requires inference time fine-tu…

View free PDFSource page
arxivcs.CV2026-07-08

NoDrift3R: Raymap-Guided Coupling for Drift-Robust Unposed Feed-Forward 3D Reconstruction

Xiangyu Sun, Liu Liu, Seungkwon Yang, Jingbing Han, Seungtae Nam, Zhizhong Su, et al.

Pose-Free Feed-forward 3D Gaussian Splatting (3DGS) has recently emerged as a powerful paradigm for fast scene reconstruction. However, its performance degrades significantly in long image sequences due to cumulative camera pose estimation drift, which propagates errors into geom…

View free PDFSource page
arxivcs.CV2026-07-12

OmniX: Any-view and Any-time 4D Reconstruction via Feed-forward Trajectory Fields

Yanqin Jiang, Tengfei Wang, Zhengwei Wang, Chenjie Cao, Junta Wu, Wenhan Luo, et al.

Previous feed-forward 4D reconstruction methods either predict per-frame static point clouds, ignoring foreground motion, or estimate point cloud trajectories while being limited to small camera motions. This restricts their ability to aggregate observations over time and reconst…

View free PDFSource page
arxivcs.CV2026-07-09

StereoSplat+: Feed-Forward Stereo Gaussian Splatting with Diffusion-Assisted Progressive Inference

Zihua Liu, Masatoshi Okutomi

Recent advances in 3D Gaussian Splatting (3DGS) have enabled high-quality, render-ready scene representations for novel-view synthesis. However, most existing 3DGS pipelines rely on multi-view observations (or non-causal access to future frames) to achieve sufficient coverage, wh…

View free PDFSource page
arxivcs.GRcs.AIcs.CV2026-07-15

Instant NuRec: Feed-Forward 3D Gaussian Reconstruction for Driving Scene Simulation

NVIDIA, :, Jiahui Huang, Jiawei Ren, Michal Tyszkiewicz, Bjoern Haefner, et al.

3D simulation platforms are critical for autonomous driving because they enable end-to-end policy evaluation, thereby reducing development costs and improving safety. In recent years, neural simulation has become predominant, with methods such as NuRec playing a central role; how…

View free PDFSource page
arxivcs.CVcs.LG2026-07-03

SAF3R: Dynamic Sparse Attention for Feed-Forward 3D Reconstruction Transformers

Jianing Deng, Yuanzhe Li, Jialu Wang, Song Wang, Tianlong Chen, Huanrui Yang, et al.

Feed-forward 3D reconstruction (F3R) transformers have recently achieved remarkable success. However, scaling them to long image sequences remains challenging, as the quadratic complexity of cross-view global attention quickly becomes the dominant computational bottleneck. While…

View free PDFSource page