Agents are increasingly capable of automating software tasks, but can they teach humans how to use software themselves? We introduce DigitalCoach, a multimodal dataset of 72 human expert-novice computer use coaching sessions consisting of 22,752 dialogue turns grounded in 28.1 hours of screen and input event recordings across five software applications. We use DigitalCoach to evaluate whether state-of-the-art models can teach humans how to use computers. Automated evaluation shows that models differ from humans in how they coach: models provide more direct instructions, but fewer explanations, error diagnoses, and knowledge-check questions. When we fix the coaching method, models produce utterances similar to human references yet poorly grounded in visual context. Interactive evaluation confirms that model coaches cause learners to passively follow instructions without deeper engagement and fall short in visual grounding. DigitalCoach lays a foundation for collaborative and proactive computer use coaching agents.
Whether a language model behaves as it claims is a judgement on which independent human raters cannot agree (Fleiss kappa = 0.074). We show that a small, purpose-built instrument does better. A linear read-out of the frozen representation of a from-scratch 146-million-parameter a…
Introduction. Clinical and Translational Science Award (CTSA) programs must document their scholars' research impact, but assembling each scholar's record by hand takes staff an estimated 15 hours and does not scale to a full cohort. An artificial intelligence (AI) agent could se…
We present OpenGlass, an open-source, privacy-oriented, local-first system for low-latency multimodal visual assistance, with a primary focus on blind and low-vision users. Cloud MLLM assistants offer strong visual understanding, but often require uploading first-person visual da…
Dyslexic learners increasingly use artificial intelligence (AI) tools to support reading, writing, organisation, and study-related tasks. However, their lived experiences with these tools remain largely underexamined. This paper proposes DysLexLens, a low-resource LLM framework,…
Multimodal large language models (MLLMs) are increasingly used to interpret visualizations, yet current evaluations remain largely chart-centric and provide limited evidence of understanding of scientific visualization (SciVis). We benchmark six MLLMs on the scientific visualizat…
In multi-party dialogues between a dialogue system and multiple users, identifying to whom an utterance is addressed is a key challenge. Prior work has typically treated addressee detection as a multi-class classification task, selecting a single label representing an individual…