CORTEXA
← Browse
arxivcs.ROcs.CVcs.GR2026-07-07

WristMimic: Full-Body Humanoid Control with Wrist-Guided Manipulation

Wongyun Yu, Youngwoon Kim, Minsu Cho

Retargeting human object interaction demonstrations to physics based simulation requires reproducing not only body motion but also the object motion and contacts that make manipulation succeed. However, position only hand trajectories do not specify the contact forces needed to manipulate objects, and directly tracking them can overconstrain contact rich finger behavior. We introduce WristMimic, a wrist guided whole body control framework that explicitly separates contact free body motion from contact rich hand manipulation. The contact free body and wrist are guided by kinematic pose targets, whereas the fingers are not directly supervised by human hand pose. Instead, they learn grasping and manipulation behaviors from object tracking and contact outcomes. Our key insight is that the wrist is the natural gate between these two regimes. It is largely free from contact and can be tracked kinematically, yet it determines the global hand configuration and places the fingers within reachable grasp affordances. To ensure reliable wrist placement during interaction, we introduce wrist specific reset constraints and reward prioritization. Experiments show that WristMimic matches or surpasses methods using full finger pose supervision while enabling finger agnostic retargeting across diverse hand embodiments.

View free PDFSource page

Related papers

arxivcs.ROcs.AIcs.CLcs.CV2026-07-23

GS-Agent: Creating 4D Physical Worlds With Generative Simulation

Hongxin Zhang, Chunru Lin, Junyan Li, Zhou Xian, Tsun-Hsuan Wang, Chuang Gan

Creating dynamic and physically realistic 4D worlds from natural language descriptions is both fascinating and challenging. Traditional computer graphics methods rely on manual creation, requiring extensive human effort to fine-tune materials, motions, and visual fidelity. Recent…

View free PDFSource page
arxivcs.ROcs.CLcs.CV2026-07-31

WCM: A World Critic Model for Vision-Language-Action Reinforcement Learning

Senyu Fei, Xiaopeng Yu, Siyin Wang, Xianzhong Zhao, Jingjing Gong, Xipeng Qiu

Reinforcement learning (RL) post-training of Vision-Language-Action (VLA) models has shown strong promise for robotic manipulation. Among RL methods, critic-based approaches rely on a value estimator that predominantly operates on single-frame observations or single-frame VLM bac…

View free PDFSource page
arxivcs.CVcs.MMcs.RO2026-07-23

TransBiolab: A Real-World Multi-View Dataset of Cluttered Transparent Biomedical Objects

Ke Ma, Yifei Wang, Meng Wang, Tian Xia

Autonomous biomedical laboratories increasingly rely on visual perception to recognize, localize, and manipulate transparent plasticware, yet high-quality real-world datasets for this setting remain limited. The scarcity of domain-relevant data is particularly restrictive in clut…

View free PDFSource page
arxivcs.ROcs.CV2026-07-31

FibVLA: An Efficient Temporal Vision-Language-Action Model with Fibonacci Sampling

Li Lin, Wujun Xu, Weiwei Meng, Kaiwen Xia, Kang Hao Cheong, Shuai Wang

Vision-language-action models (VLAs), which leverage the cognition of multimodal information to infer physical-world actions, provide a generalized solution for embodied AI applications. Conventional VLAs usually concentrate on current digital cognition. While some efforts are ma…

View free PDFSource page