CORTEXA
← Browse
arxivcs.AI2026-07-23

Persistent Computational State: A Session-Centric Runtime for Generative World Models

Zhen Lin

Generative world models are increasingly driven as simulators: a planner forks a state, rolls out futures, backtracks, and returns to a visited viewpoint. Recent benchmarks establish that current video world models fail this usage, and attribute it to the model, prescribing new architectures and training objectives. We show this attribution is incomplete, and for an important class of models simply wrong. Snapshotting the state the runtime already holds -- an observation plus RNG state, a memory bank, or a windowed KV context, by architecture -- and restoring it after a genuine excursion reproduces the never-left continuation byte-identically on all three; corrupting only the RNG degrades it. The capability was never missing: request-centric serving discarded it, inheriting from language-model serving the assumption that runtime state is recomputable -- but world-model state carries a non-recomputable kernel. We define Persistent Computational State (PCS), the minimal non-recomputable state that must survive across requests, show it can be discovered by measurement, and build a session-centric runtime over it. Checkpoint and restore cost 0.012 ms against a 1.85 s generation step; resident sessions become host- rather than device-bounded (measured to 1,024); and world memory must be evicted by relevance to the return, not recency -- the inverse of LLM practice.

View free PDFSource page

Related papers

arxivcs.CVcs.AI2026-07-23

HyWorldVLA: A Vision-Language-Action Model with Hybrid World Modeling for Autonomous Driving

Quanfu Yu, Xian Wu, Hao Xu, Liulong Ma

Vision-Language-Action (VLA) models augmented with world modeling represent a promising paradigm for end-to-end autonomous driving. While pixel-level future prediction enables fine-grained spatiotemporal reasoning, it compromises robustness in noisy driving scenarios. Conversely,…

View free PDFSource page
arxivcs.LGcs.AI2026-07-24

TriGlue: a Biology-Inspired Generative Model for Generating Molecular Glue-Induced Ternary Complex

Yuliang Yan, Shuo Yan, Haochun Tang, Yiqin Sun, Enyan Dai

Molecular glue degraders have emerged as a promising strategy for targeted protein degradation by inducing ternary complex formation between an E3 ubiquitin ligase and a target protein. Despite their therapeutic potential, computational design of molecular glues remains largely u…

View free PDFSource page
arxivquant-phcs.AI2026-07-24

Learning to Prepare Molecular Ground States with Transformer Models

Alex Koziell-Pipe, Jasmine Brewer, Jem Guhit, Marwa H. Farag, Kripa Panchagnula, Gabriel Laude, et al.

Quantum state preparation is a key component of many quantum algorithms. Performing this step efficiently is essential for realizing practical quantum advantage in quantum chemistry applications. Iterative algorithms like ADAPT-VQE can produce shallow ground-state preparation cir…

View free PDFSource page
arxivcs.ROcs.AIcs.CLcs.CV2026-07-23

GS-Agent: Creating 4D Physical Worlds With Generative Simulation

Hongxin Zhang, Chunru Lin, Junyan Li, Zhou Xian, Tsun-Hsuan Wang, Chuang Gan

Creating dynamic and physically realistic 4D worlds from natural language descriptions is both fascinating and challenging. Traditional computer graphics methods rely on manual creation, requiring extensive human effort to fine-tune materials, motions, and visual fidelity. Recent…

View free PDFSource page
arxivcs.ROcs.AIeess.SY2026-07-31

FBFM: A Training-Free Asynchronous Feedback Mechanism for Flow-Matching in World-Action Models Execution

Peize Li, Ruimeng Zhang, Ru Zhang, Cong Huang, Kai Chen, Shanghang Zhang

Although world-action models (WAMs) enhance long-horizon robot control by predicting visual evolution before acting, long-horizon reliability demands repeated re-grounding in real observations--not recursive rollout. Existing WAMs address this by refreshing history or KV cache wi…

View free PDFSource page